Wednesday, July 31, 2024

Game 149 - Insanely Twisted Shadow Planet - Week X - July 24





nsanely Twisted Shadow Planet is a gem of the Xbox live era along with Braid, Castle Crashers and Limbo. A time when downloadable games were rare and a novelty to most. It's one I missed and I'm glad I came round on it. And what can I say, it's all in the name of the game. A 2D Metroidvania where you control a saucer drone navigating a dark planet, collecting tools that lets you resolve puzzles and combat new threats. It has a very low fi vibe, with no dialogue and characters to speak. This is especially present  in the collectibles you can find such as footage revealing what happened to the planet. The game is easy and fun to control; with basic graphics for gravity effecting certain aspects such as movement, weapons, telekinesis, etc. All the worlds are fantastic with a special shout out to water and ice which have the most novel variation on puzzles. The gears section is pretty cool as well; requiring you to use telekinesis to slot it through a puzzle section in a difference area. Last but not least are the boss fights, epic, Lovecraftian but simple in nature; requiring you to use the most recent tools you acquired and then giving you a new tool upon vanquishing the threat. A very satisfying loop all in all. The story is seemingly absent until you reach the end where its revealed that eldritch creatures, perhaps parasitic in nature, have twisted the planet into what it is. It's your job to remove the drone and clean the planet for the surviving inhabitants in bubble cities, completing the mission revealing a green planet. I like the meta idea that we're a survivor in one of these cities, both controlling the drone in-game and IRL.

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