Thursday, January 30, 2020

Game 7-9 - Various - Week 4 - Jan 20

Three more casualties to the moved on pile! 


o more room in Hell was a game I would have enjoyed in high school and university. It's well made for a free-to-play game. It reminds me of playing zombie mods in CSS with a Left for Dead mission design. Probably because it was made with the Source engine. I enjoyed it but just can't justify the time for diving into these janky replayable multiplayer games unless they're something unique, fresh or heavily appeal to my tastes. I did invite my cousin who I play games with regularly. He shall be named Chronic Ragè in all future posts as this funnily is his defining characteristic as a gamer. A few maps in we saw another player kill themself. From that point on the game became a suicide simulator. Often rushing to open defenses before ending ourselves to watch others rush for guns in a mad panic.


uck Game was interesting from Steam storepage. It looked like Doom meets Duck Guy as a 2D sidescroller from the art. But it played like anything but. A run of the mill side shooter with ducks. The game has two modes. Arcade and multiplayer. The later rarely has players (hopefully amended by the recent humble bundle) and the former was set in a hubworld where arcade machines represented different challenges. The novelty ended there however as the challenges were boring platformers and kill static spawning enemies. I was about to uninstall when I got a match with a random player. This was far more enjoyable as you were thrown into different maps against each other and had to rush to grab unique weapons and kill each other. Guns such as "mind control that makes him run off the edge", webbers where you can pick enemies up and throw them off the edge, chainsaws, proximity mines, etc. I only played with one other player, but it's clear that with 3 friends this would be an exceptional game to jump in for 20 minutes or more.



eat Hazard on paper sounded like the most interesting of these three games. Asteroids where the asteroids are sync'd to your personal playlist? Sign me the fuck up!!! Sadly there was no way for me to download my Spotify playlist so I had to use a YouTube converter to download a few songs. You select a track from your playlist and that's essentially the level. I tried Foo Fighters - Everlong, and Tenacious D - Tribute. It syncs well to your music and the power of your guns are tied to the highs and lows of the song. It's cool at first but quickly becomes two note; dodging in the lows and going on the offensive in the highs.  The art feels placeholder and gives off an overall lack of polish. I did appreciate how the songs volume (which seems to be tied to your weapon power) is controlled by an onscreen powerup. Not quite sure how it was coded, but Tribute has the intro from the music video which was weird to play to. It would have been cool if the level doesn't start until the beat does - an optional amp up prelude. Get the right song and it can be fun, the slow escalation of Tribute was fantastic and the solo hit at the exact moment the boss showed up. Other times the screen is flooded, Everlong required a seizure trigger warning.



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